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Reviewing grounds

A finished report is a proposal, not a decision. The rail on the right of the report screen is where you make the decision: every numbered ground passes through it, and each one leaves in one of four lanes. Nothing here changes the report's prose. It records what you have settled on, and it is what the crib sheet and the moot court read from.

1

The grounds rail

The rail is the report screen's default right-hand pane. Top to bottom it holds the version strip, the lane tabs and the strength filter on one row, a bulk bar scoped to what is on screen, a scrolling list of one card per ground, and a dashed Generate another argument button pinned at the foot.

The version strip appears only once the report has a version family. It is covered in What-if scenarios.

The rail is swapped out, not closed, when you open the Assistant, the Sources list or the Opposition browser. Closing any of those brings it straight back with your lane and filter as you left them.

The strategy report. Numbered grounds, strength ratings, verified authoritiesThe strategy report. Numbered grounds, strength ratings, verified authorities

The four lanes

Every ground starts in To review. The three other lanes are where you put it.

LaneWhat it means
To reviewUntouched. This is the queue, and it leads for that reason.
Needs workYou are keeping the ground in play but it is not ready: an authority to check, a gap to close, an answer to draft.
KeptYou are running this ground. The crib sheet and the moot court argue from the kept set.
DroppedYou are not running it. It stays in the report and stays readable; it is simply out of play.

Each tab carries its own count, and the header's n to review and n kept badges read from the same tally. The counts cover every ground in the report, not only the ones you have touched: a ground nobody has moved counts as To review.

Lane changes are saved as you make them. They apply immediately and roll back if the server rejects the write, with the reason shown in the bulk bar. There is no save button and nothing to confirm.

The strength filter

A dropdown sits beside the lane tabs with four options: All strengths, Strong, Moderate and Weak. It narrows the open lane to grounds carrying that rating.

The filter is a lens over the lane, not a fifth lane. When it hides everything, the rail says No grounds match this filter and suggests switching back to All strengths.

The bulk bar

Above the list, a bar states how many grounds are in the lane and offers three verbs: Keep all, Needs work all and Drop all.

What you see is what gets touched. The bar acts on exactly the grounds currently on screen, which means the open lane after the strength filter. Narrow to Weak, press Drop all, and only the weak grounds in that lane move.

While a write is in flight the bar reads Saving n grounds… and its buttons are disabled. If a write fails, the bar shows the reason in place of the count. The bar hides itself when the lane is empty, and there is no bulk verb that sends a ground back to To review.

A ground card

One card per ground, in the report's own numbering.

PartWhat it tells you
TitleThe ground's heading.
Strength badgeStrong, Moderate or Weak.
ClaimThe first sentence of the argument, clamped to two lines.
Ground n chipIts number in the report, so a card and a document section are never ambiguous.
Authority countHow many authorities the ground cites.
Opposed chipAn opposing argument attacks this ground.
Check cites flagAt least one cited authority is not fully verified. Its tooltip reads A cited authority carries a verification caution. Check before relying.
Lane statusOn the right: Review pending, Needs work, Kept with a tick, or Dropped.

The footer carries four verbs.

VerbWhat it does
KeepMoves the ground to Kept.
Needs workMoves it to Needs work.
DropMoves it to Dropped.
View in documentOpens the ground on its own, in the rail.

The three lane verbs go quiet for a moment while that ground's write is in flight, so a second click cannot race the first. View in document carries no write and stays live.

Empty lanes

Each lane has its own empty state rather than a blank list.

  • To review - Nothing to review, because every ground has already been moved into a lane. While the report is still being written it reads Grounds are still being written instead, so an empty queue never claims work you have not done.
  • Needs work - Nothing needs work.
  • Kept - No grounds kept yet.
  • Dropped - No grounds dropped.

The ground detail view

View in document replaces the whole rail with one ground. This is the narrow decision surface: everything you need to settle a ground, and nothing else.

ControlWhat it does
Back to groundsReturns to the list, in the lane you came from.
n of mWhere this ground sits in the list you are working through: the open lane, after the strength filter.
Previous groundMoves up the list. Disabled at the top; there is no wraparound.
Next groundMoves down the list. Disabled at the bottom.

Body

A summary card repeats the title, the strength badge, the lane status, the claim sentence and the meta chips. Under it:

  • Authorities - one row per cited authority: case name, citation, and its verification badge. See Verified authorities.
  • The opposition pair, when the ground is opposed: They will answer with over their argument, then Your rebuttal over yours.
  • Generate against this ground - the five actions below.

Three buttons pinned outside the scroll, so the decision can never be scrolled out of view: Keep, Needs work and Drop. They are the same three verbs as the card, acting on the same ground.

The five generative actions

Under Generate against this ground, five buttons put the ground to work. Strengthen is the emphasised one.

ActionWhat it does
StrengthenOpens the Assistant's Chat tab and asks it to strengthen this ground, scoped to it.
Find counter-authorityOpens the same chat and asks for a counter-authority for this ground.
Draft this sectionOpens the same chat and asks it to draft the submission section for this ground.
Moot this groundOpens the moot court setup pane over the document. See Moot court.
Test a scenarioOpens the Test a scenario modal. It reaches the same modal as New scenario on the version strip, and is held back until the report has settled. See What-if scenarios.

Three of the five are questions put to the Assistant, so they cost nothing. Moot this ground and Test a scenario open flows that do charge, and each states its own price before it starts.

Draft this section is a starting point, not the editor

It asks the Assistant for the section, in the rail. To turn the report into a real document, use the Assistant's Draft tab and then Continue in Drafting. See Exporting and drafting.

Generate another argument

A dashed button at the foot of the rail. It opens the Assistant so you can describe an argument the report did not raise. It is the same rail composer the Assistant header button opens.

What triage changes

Triage is not cosmetic, and it is not a filter over the document. Three things read the lanes:

  • The header badges, immediately.
  • The Crib sheet export, which is built over the grounds you kept. See Exporting and drafting.
  • The moot court, which argues over your kept grounds. With nothing kept, it falls back to every ground in the report and says so on its setup pane.

The moot court writes back too: its scorecard can move the grounds that faltered into Needs work with the bench's reason attached.

Permissions

Changing a lane is an edit. A collaborator with view-only access sees every lane and every count, but the three lane verbs, the bulk verbs and the five generative actions are disabled for them, with the tooltip Viewers cannot change ground review state. Reading a ground, browsing the opposition and following a citation carry no write and stay available. Roles are set in Collaboration.

Next steps

Open Case Strategy (opens in a new tab)